Game guide · SZWSXS
Crazy Eights: what to know before playing
Use the controls beside the game rather than guessing the rules. Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. Each player starts with five cards from a standard 52-card deck. The starting discard is not an eight. Try the rule on the board, then read the next instruction.
Two-player free play with a local computer opponent. No draw-two stacking or reverse cards. A refreshed page starts a new round.
Bring this focus to a round
The board gives you the information needed for the next action. After an eight, match the called suit or play another eight. The eight’s printed suit is not the active suit. The game area remains available above the explanation.
Your goal
The board gives you the information needed for the next action. Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. Keep the goal in mind before your next move.
Work through the instructions
- Each player starts with five cards from a standard 52-card deck. The starting discard is not an eight.
- Play one matching card. An eight is always playable; choose its suit using the suit selector before tapping the card.
- After an eight, match the called suit or play another eight. The eight’s printed suit is not the active suit.
- Draw one card at a time when needed. Drawing does not end your turn; keep drawing or play a legal card.
- The stock is not recycled. With no stock and no legal card, pass. Two consecutive passes end the round in a draw.
- The first empty hand wins. New round deals again.
Your inputs
Use the controls beside the game rather than guessing the rules. Tap a playable card. Set the suit selector before playing an eight. Draw and Pass have separate buttons.
An example to follow
The board gives you the information needed for the next action. If 5♣ is on top, you can play another club, another five, or any eight. Calling hearts with an eight makes hearts the active suit. Try the rule on the board, then read the next instruction.
One detail worth checking
Read the position before choosing your next action. Do not assume that every eight keeps its printed suit. The called suit is shown beside the discard pile.
Helpful answers for players
During a round, what is the aim of Crazy Eights?
Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. Scores here do not represent cash or prizes.
During a round, how do the controls work?
Tap a playable card. Set the suit selector before playing an eight. Draw and Pass have separate buttons. The instructions above use these same rules.
When I start, can you show an example?
If 5♣ is on top, you can play another club, another five, or any eight. Calling hearts with an eight makes hearts the active suit. Scores here do not represent cash or prizes.
Which mistake should I avoid?
Do not assume that every eight keeps its printed suit. The called suit is shown beside the discard pile. Scores here do not represent cash or prizes.
What rules and limits are used here?
Two-player free play with a local computer opponent. No draw-two stacking or reverse cards. A refreshed page starts a new round. A new round resets the current game.
When I start, how many people can play here?
You vs computer. This is local browser play, not internet matchmaking. The controls work with mouse or touch.
When I start, why can I still play after drawing?
Drawing alone does not finish a turn here. Play a legal card, or continue drawing if needed. The instructions above use these same rules.
For this game, can I pass while I have a matching card?
No. Pass is available only when the stock is empty and your hand contains no legal card. Keep the current game state in view while applying this rule.
How do I choose the suit for an eight?
Use the suit selector first, then tap the eight. The game is played locally in your browser.
When I start, what happens when both players are blocked?
If the stock is empty and both players pass consecutively, the round is a draw. Keep the current game state in view while applying this rule.