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SZWSXS

Solo · FREE PLAY

Netwalk

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Game guide · SZWSXS

Follow the steps for Netwalk

Use the controls beside the game rather than guessing the rules. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new 5×5 network is created and its tiles are rotated. Try the rule on the board, then read the next instruction.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

A small practice goal

Read the position before choosing your next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Start a new round when you are ready to try again.

What you need to achieve

Keep the goal in view while choosing a move. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

How a round unfolds

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Using the playing area

The board gives you the information needed for the next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.

One way to understand the rules

Use the controls beside the game rather than guessing the rules. A tile with north and east cables connects only to matching south and west cables on those neighbours. The game area remains available above the explanation.

Avoid this misunderstanding

A careful first move helps you understand the round. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected.

Common questions

On this page, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Scores here do not represent cash or prizes.

For this game, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. A new round resets the current game.

When I start, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. The game is played locally in your browser.

Which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Use the labelled controls for your next action.

What rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Keep the current game state in view while applying this rule.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. No download or player account is required.

On this page, why are some tiles green?

They have a chain of matching cable ends to the central server. A new round resets the current game.

For this game, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. Keep the current game state in view while applying this rule.

During a round, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. A new round resets the current game.

When I start, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. A new round resets the current game.

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